SEvent
A downloadable package for Windows, macOS, Linux, and Android
A simple event system for GameMaker
This project is open-source and available on GitHub.
Please visit the README for more information on how to use the package.
Try out my other GameMaker assets!
GML often encourages coding styles where objects and scripts all reference each other directly which creates a ton of problems that, over time, can become impossible to fix. Events are great for abstracting code from one another and keeping everything tidy. It's also pretty useful for networking!
All you need to do in order to use the system is connect a function to an event and then fire the event, everything else is handled automatically.
The system works by attaching "connections" that contain a function to event objects. These connections can then be manipulated via the connection class.
Multiple connections can be connected to a single event.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | stoozey_ |
Made with | GameMaker |
Tags | Asset Pack, event, events, event-system, GameMaker, listener, package, stoozey |
Links | Source code |
Download
Click download now to get access to the following files:
Development log
- V2.2.1 ReleasedJul 07, 2023
- SEvent has launched!Oct 11, 2022
Leave a comment
Log in with itch.io to leave a comment.